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Trauerschwan

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Trauerschwan

Age/Gender: 21, Male
Location: Flörsheim, Germany
Job: student

Wether Jesus or Hitler, don't let dead men controll your life!

Newgrounds Stats

Sign-Up Date:
5/16/04

Level: 3
Aura: Evil

Rank: Civilian
Blams: 0
Saves: 0
Rank #: 0

Whistle Status: Normal

Exp. Points: 50 / 100
Exp. Rank #: 270,684
Voting Pow.: 2.82 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 31
Music Reviews: 0
Trophies: 0
Stickers: 0

Latest Flash Reviews

31 Reviews | 9 w/ Responses

Score: 10
Canyon Defense

"Great game!"

submission: Canyon Defense
date: May 20, 2008

Very cool defense game, entertained me quite a while. I beat the first and the second stage on hard, but couldn't do anything in the third level, because the road for the enemies was so short and there was no way to let them pass the same turrent twice like in the other stages.

For those of you having problems: chain guns rule! In the beginning, try to build up a solid defense out of rocket turrents and as you proceed in the stage, sell off your rocket turrents and replace them with chain guns. When you already have the nuclear silo, you can destroy the flying enemies with it, so you don't have to build so many aa-guns. But be careful, once or twice in the game there will be two waves of flying enemies in a row and you can only use the atom bomb every third round. In my opinion, the gutling laser is useless, try to build the laboratory asap so you can build nullifiers (you'll only need'em in hard mode though). The gauss canon on the other hand is very helpful, it's like a gutling laser for airborne enemies, but it's a lot stronger then the gutling and thus actually worth the money.

This may help you win hard mode in the first and second stage, if someone has strategic suggestions for the third stage, please go ahead ;-)

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Score: 7
The Last Stand 2

"I obviously suck at this game..."

submission: The Last Stand 2
date: May 17, 2008

Well, what killed the game for me was that the other survivors died with one blow of the armed zombies. I endet up alone or with just one survivor all the time so I needed to repair so much I didn't have time to search houses and the game was finally over.
Since I didn't read many other reviews complaining about this, it seems to be only my suckiness which prevents me from succeeding. Anyways, an easier playmode would be really nice.
I loved the first one but this isn't really fun for me. Because it's really well made, I won't be voting low of course; would't be fair. But I cant really say I enjoyed it.

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Score: 9
Thing-Thing 4

"Not as awesome as I expected it to be..."

submission: Thing-Thing 4
date: April 5, 2008

Ok, first: this is a great series, the prequel to this one is probably my favorite shooting game on Newgrounds and this also a great game.

BUT: it could be better. First a flaw I already noticed in the last game: There are enemies everywhere, every second in the game. So you have to jump all the time and when you jump, you can not hit the enemies. So you are bound to lose health when you want to kill something, no matter how good you are at playing. Kinda sucks, although the backflip is very stylish.

Second, I didn't like the new weapon system. Ok, you wanted to further develope your game and tried something new, but imo it didn't work as well as the last one. You ran outta ammo too fast, had to hectically drop your weapon and didn't have any backup. On the other hand, switching weapons with the mousewheel and using close combat with wheel click was awesome. These features + old weapon system (where you find the weapons one after another, keep them and just have to collect ammo) = absolutely rocking gameplay.

Btw, the close combat sucked. The pipe was just to weak. Once you ran outta ammo, you had to jump around like stupid, click the mouse nonstop and just pray to hit one enemy often enough to kill him and hopefully receive a decent weapon. A stronger close combat weapon (knife or something) would have been far less annoying.

And talk about annoying, sometimes there were just too many enemies...I mean, the levels were beatable, but it wasn't too much fun slaughtering hundreds of guys to get through one stupid door. And the zombie-level annoyed the hell outta me, you couldn't really die but it took forever...

Ok, that was alot of bitching. Of course this is an awesome game, but you've raised the bar immensly with you're previous games so I think it must be allowed to compare this one to them. And it was just not as awesome as I expected it to be...therefore 'only' 9 stars. Still far above the rest ;-)

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